Add articulating parts (like landing gear or doors) that can move within the simulation.
Model your asset at its highest resolution (e.g., 5,000 polygons).
Right-click Control_Tower_GRP and select . Name it Tower_Main_OBJ . Step 3: Create Primary Geometry Select Tower_Main_OBJ in the hierarchy. Choose the Create > Cylinder tool from the toolbar. presagis creator tutorial
The exporter counted polygons: 124,503. Textures: 47. Draw calls: 312. The simulation company’s runtime limit was 400. He was safe.
But the magic happened when he clicked . He painted roads not by drawing lines, but by projecting satellite imagery directly onto his terrain. The road curved naturally along the contour lines, as if it had always been there. Add articulating parts (like landing gear or doors)
The tutorial’s voice (his own inner monologue now) said: “Optimize. Use cross-plane trees for distance, billboards for mid-ground, 3D models for the foreground.”
: Verify all image assets use dimensions like 512x512, 1024x1024, or 2048x2048 pixels. Name it Tower_Main_OBJ
Importing GIS terrain data directly into Creator Share public link
Just dropped a new tutorial! Learn how to build high-performance 3D models optimized for real-time engines.
Set the switch-in and switch-out distances in the Attribute Editor. The simulator will automatically swap the models based on the camera's distance, saving processing power. 4. Modeling Fundamentals: Creating Geometry