Below is a draft of the key features and technical improvements included in this specific version: RTGI 0.17.0.2 Feature Set Integrated Spatial Denoising
The latest update for the ReShade Ray Tracing Global Illumination shader, version 0.17.0.2, has officially arrived. This release focuses on refining performance and fixing critical stability issues that users encountered in previous builds. For gamers looking to add path-traced lighting to older titles, this version represents a significant step forward in usability. Core Enhancements and Bug Fixes
Installing 0.17.0.2 (concise steps)
Resolved minor artifacts and lighting bleeding issues reported in previous beta builds.
: Download the latest version of ReShade from its official site and install it to your target game, ensuring you enable the "depth effects" add-on during setup. rtgi 0.17.0.2 release
While official changelogs are often locked to Patreon members, this specific release is recognized for several technical refinements in the iMMERSE (formerly qUINT) framework:
The release, published by Pascal "Marty McFly" Gilcher on October 30, 2020, was a pivotal beta version of his Ray Traced Global Illumination shader for ReShade. This tool allows players to add dynamic, realistic lighting and bounce effects to almost any game without needing specific RTX hardware. Core Requirements for Installation Below is a draft of the key features
The Dawn of Path-Traced Reshade: RTGI 0.17.0.2 Release Breakdown
: It can be used in almost any 3D game that allows ReShade to access its depth buffer, including classic titles like Assassin's Creed Scalability Core Enhancements and Bug Fixes Installing 0