For the standard cheat, here are some confirmed IDs for the expansion:
create_unit "Alexandria" "merc_elephant_african" 2 2 2 2
The internal code names for units often differ significantly from their in-game display names. Below is the verified list categorized by faction and regional availability. Macedon (Alexander's Army) rome total war alexander unit id list high quality repack
The most reliable way to find a specific unit's ID is to check your local game files directly. These files contain the "internal name" required for cheats like create_unit "SettlementName" "Unit_ID" .
When dealing with a of the game—which compresses the files cleanly while keeping all original assets, high-definition textures, and audio intact—finding the exact internal engine names for units can be tricky. This comprehensive guide provides the complete, working Unit ID list for the Alexander expansion, alongside instructions on how to use them via the cheat console or within the game files. How to Open the Console and Spawn Units For the standard cheat, here are some confirmed
If you have downloaded the (typically from GOG, Steam, or community-repacked versions with enhanced stability and unlocked files), you have likely encountered one problem: the game’s unit IDs are not always documented in plain text, and the vanilla export_descr_unit.txt can be cryptic.
Locate the file named (often abbreviated as EDU in the modding community). Open it with a text editor like Notepad++. These files contain the "internal name" required for
The following lists contain the precise internal IDs required by the game engine, categorized by faction and regional availability. Macedonian Faction Units
In the High Quality Repack, the faction barbarian (rebels) can use Persian units, but you must ensure the ownership line in the EDU includes barbarian .