Reshade Rtgi 0.36.1
: As a post-processing effect, it only calculates lighting for objects currently visible on your screen. It cannot "see" or bounce light from objects behind the camera or hidden by the UI.
Adding full‑screen ray tracing inevitably costs performance. In Hogwarts Legacy , one user tested RTGI 0.36.1 and reported that GPU usage increased to 100%, yet frame rates remained stable and turning the camera no longer produced stutter. In that test, the user replaced the game's native ray tracing with RTGI and observed including GTX 1080 and RX 5700.
You can also combine RTGI with if your monitor supports HDR, though RTGI itself works in SDR space. Reshade Rtgi 0.36.1
By version 0.36.1, the shader had matured significantly. This build strikes a careful balance between visual fidelity, performance, and usability.
Always enable . This reuses lighting data from previous frames, drastically smoothing out the noise and grain associated with ray tracing. : As a post-processing effect, it only calculates
Provides clearer configuration steps inside the ReShade overlay menu. Step-by-Step Installation Guide
Whether you are looking to revitalize an old favorite or add production-grade lighting to a newer release, understanding how to configure RTGI 0.36.1 is essential for balancing visual fidelity and hardware performance. What is ReShade RTGI? In Hogwarts Legacy , one user tested RTGI 0
Light bounces realistically off colored surfaces, casting a subtle tint onto nearby objects.
Video game graphics have evolved rapidly, but nothing matches the visual realism of ray tracing. True hardware-accelerated ray tracing requires a powerful GPU and native game support.