-- ServerScriptService: AdminServerLogic local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local AdminPanelEvent = ReplicatedStorage:WaitForChild("AdminPanelEvent") -- CONFIGURATION: Add the UserIds of authorized administrators here local AllowedAdmins = [12345678] = true, -- Replace with your Roblox UserId -- Alternative: Group-based permissions local MIN_RANK_REQUIRED = 250 local GROUP_ID = 0000000 -- Replace with your Group ID local function isPlayerAuthorized(player) -- Check UserId list if AllowedAdmins[player.UserId] then return true end -- Check Group Rank (uncomment the lines below if using group permissions) --[[ if player:IsInGroup(GROUP_ID) and player:GetRankInGroup(GROUP_ID) >= MIN_RANK_REQUIRED then return true end --]] return false end AdminPanelEvent.OnServerEvent:Connect(function(player, action, targetName, reason) -- CRITICAL SECURITY: Verify the player firing the event is actually an admin if not isPlayerAuthorized(player) then warn(player.Name .. " attempted to exploit the admin panel event.") player:Kick("Exploiting detected: Unauthorized remote execution.") return end -- Locate the target player local targetPlayer = Players:FindFirstChild(targetName) if not targetPlayer then -- Attempt a partial username match if exact match fails for _, p in ipairs(Players:GetPlayers()) do if string.sub(string.lower(p.Name), 1, #targetName) == string.lower(targetName) then targetPlayer = p break end end end -- Handle case where target is not found if not targetPlayer then print("Target player not found in server.") return end -- Prevent lower admins from targeting the game owner or themselves if targetPlayer == player then return end -- Execute the requested action reason = reason or "No reason provided." if action == "Kick" then targetPlayer:Kick("\n[Admin Action]: You have been kicked.\nReason: " .. reason) elseif action == "Ban" then -- Utilizing Roblox's built-in modern Ban API local banConfig = UserIds = targetPlayer.UserId, Duration = -1, -- Permanent ban DisplayReason = "[Admin Action]: Permanently Banned.\nReason: " .. reason, PrivateReason = "Banned via Admin Panel by " .. player.Name local success, err = pcall(function() Players:BanAsync(banConfig) end) if not success then warn("Ban failed: " .. tostring(err)) end elseif action == "Kill" then local character = targetPlayer.Character if character then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Health = 0 end end end end) Use code with caution. Step 2: Designing and Scripting the Client Interface Now, build the GUI that the administrator interacts with.
OP Player Kick/Ban Panel GUI Script (FE): The Ultimate Roblox Administration Tool
If you want, I can:
The core purpose is to immediately remove unwanted users ( Kick ) or permanently/temporarily restrict them from returning ( Ban ) to the server.
Ensure your RemoteEvents are protected. Only allow players with a specific UserId or Group Rank to trigger them. op player kick ban panel gui script fe ki better
Worse, if a developer tries to bypass this restriction by making a poorly secured remote event that listens to the client blindly, exploiters can hijack it. An exploiter could open their own cheat executor and ban every player in the server, including the game creator. Architecture of a Secure Moderation Panel
Never copy and paste scripts that use loadstring() or obfuscated code blocks. Those systems frequently mask hidden backdoors designed to grant malicious actors server-side control over your experience. reason, PrivateReason = "Banned via Admin Panel by "
Moderation scripts typically implement three levels of severity:
Provide immediate visual feedback to administrators when they perform moderation actions. Success messages, error alerts, and confirmation dialogs all contribute to a polished user experience. Optional GUI notifications can include: Step 2: Designing and Scripting the Client Interface
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