Lossless Scaling V2.10.1 Exclusive Jun 2026

Many users reported issues with frame pacing when using Lossless Scaling on secondary displays. This version introduces better synchronization logic, ensuring that the generated frames align correctly with the refresh rate of the specific monitor the game is running on.

The crown jewel of the v2.10.1 update is the refinement of its proprietary frame generation model, LSFG 2.3. This iteration drastically reduces the "ghosting" and edge distortion commonly seen around fast-moving on-screen objects, such as crosshairs in first-person shooters or racing cars. 2. X3 Frame Generation Mode Stability

Because Lossless Scaling operates at the window presentation level, it introduces a small amount of input lag. To mitigate this:

: A new setting allows users to balance input latency and performance. Recommended values are typically 1 for Nvidia GPUs and 3 for AMD . Lossless Scaling v2.10.1

: Refined optical flow models designed to drastically decrease over-detection artifacts around text, mini-maps, and inventory screens.

Follow these steps to configure Lossless Scaling for the smoothest experience: Step 1: Configure Your Game Settings Launch your target game.

is a specialized utility software developed by THS (THS Games). It is designed to apply frame generation and scaling algorithms to games and applications that do not natively support them. It is particularly popular among PC gamers playing emulator titles, older games, or competitive shooters where native resolution rendering is too demanding or the game engine is capped at a low frame rate. Many users reported issues with frame pacing when

Before v2.10.1, Lossless Scaling was primarily a tool for (inserting frames to boost smoothness) and basic spatial scaling. With v2.10.1, it became a comprehensive upscaling tool, allowing users to choose between:

Update for X3/X4 and performance improvements.

You will see a 5-second countdown. Quickly click back into your game window. This iteration drastically reduces the "ghosting" and edge

: The program takes a lower-resolution window (e.g., 720p) and scales it to fit your monitor's native resolution using algorithms like AMD FSR, NIS, or the proprietary LS1.

The update merges the "Vsync" and "Allow tearing" options into a single menu, where "Default" means both are disabled. This simplifies configuration while retaining the flexibility advanced users need. Improved FreeSync support has also been added (working exclusively on AMD GPUs), along with Lithuanian and Vietnamese localizations.