Ep9000-cusa08809-00-sotc0000000000eu-a0100-v0100 -

: Users of homebrew software or Apollo Save Tool use these IDs to organize save files or game packages.

, players can choose between "Cinematic Mode" (native 4K at 30fps) or "Performance Mode" (60fps at 1080p). PS5 Compatibility:

Every segment of this complex identifier provides a precise data point utilized by the PlayStation Store and the Orbis operating system: Detailed Breakdown Publisher & Region EP9000-CUSA08809-00-SOTC0000000000EU-A0100-V0100

If you want, I can:

A0100 = game executable version (patch level). V0100 = save data schema version. For SOTC, both are 1.00. Some games have A0123 (game updated to 1.23) but V0100 unchanged because save format didn’t change. : Users of homebrew software or Apollo Save

Where to find this file (save data location on PS4).

In this comprehensive article, we’ll break down every part of , explain what it means, how to use it, and why it matters for your gaming experience. Whether you’re troubleshooting a corrupted save, transferring data to a new console, or simply curious about PlayStation’s internal naming conventions, read on. V0100 = save data schema version

Yes, PS5 runs PS4 games in backward compatibility mode. The same file naming applies, but you must place it in the same PS4/UPDATE/ folder on a USB drive.